Welcome to the first newsletter of the new year. We hope everyone had a good holiday. We're busy at work on new stuff, so I don't have too much to share this month, but there are a few goodies none the less.

Doulber is similar in many respects to the classic game Boulderdash for those who remember that from their Apple 2e days. Basically you dig through the ground collecting gems while trying not to get hurt. Doulber is a tad easier than other games in the same genre and will probably appeal to players who are a little less quick on the reflexes but still enjoy an arcade game with some puzzle elements. But no matter who you are, the best way to tell if the game interests you is to try the free demo. See the Doulber information page on our site for screenshots, more details, and the free trial download.
If you've ever wondered... how do those darned Aargon slimes decide where they'll go next, then this is the article for you. Here we describe in painful detail exactly what slimes do. Should help you crack the tougher slime levels if you're stuck.
I've recently added a page describing the details of Space or Spacecard Mahjongg from our game Twilight Mahjongg. If you're curious about this mode or want more info on how it's played then read this.
There's not much else to say except that we're very close to releasing an update to 'A Snake's Life'. This will be a pretty big update with many changes, and some new levels. And the best news is that it will be a free upgrade for anyone that already owns Snake and prefers the newer version.
I keep getting inquiries about Spacetaxi 2. We're definitely still working on it and we'll have it out as soon as possible. I apologize that the title has been delayed, but hopefully it will be worth the wait. Work continues daily.
For those of you who have Pocket Aargon, we're also working on a port of the level pack 1 PC levels that can be moved to the pocket format. That means there will be a level pack release for Pocket Aargon fairly soon.